I started out with the console, the heart of a studio. I did a lot of internet research, and the first choice was a Focusrite. Just of the documentary alone it worthy of a virtual reality replica, but it's a big legendary and very rare console, so not so much info.
So I started going a bit more common and decided it should be Neve, as the famous Rupert Neve build the Focusrite consoles as well.
The console used in de documentary "sound studio" was an option, lots of history and great looking console, but not many pictures. And difficult to model I guess.
When I came across the VR series from AMS Neve, build after Rupert had left the company, I found just the one perfect for the job. hey, it's still a Neve, and with a name like VR88, VR48 etc, you can't go wrong. It was and still used in many studios around the world, this is a legendary console.
My main goal was to rebuild functionality and looks simultaneously, and this made the project very dynamic. Having the right graphics, texts, made me want to program functions to each button and fader and led.
Build up as a real console, I started just with one strip, building to summing groups of 8 and on to the master and meter section.
I had the manual freely available on the internet as a guide, but common sense and youtube give you more information about how a button or led behaves when pressed.